Games on this page:
Interspersed, Horizon Zero Dawn, Battlefield 2042, Half-Life: Alyx & Half-Life 2
What have I done?
Interspersed - Original Sound design, Foley, Music, Ambience, Dialogue Processing, UI, notification sounds & In-engine Implementation using C# (Unity).
Horizon Zero Dawn - Sound design, Foley, Ambience (Redesign)
Battlefield 2042 - Sound design, Foley, Ambience, Dialogue, UI & Notification sounds (Redesign)
Half-Life: Alyx - Sound Design, Foley, Ambience (Redesign)
Half-Life 2 - Sound design, Foley, Ambience & Dialogue processing (Redesign)
As part of my final year-long double-weighted module, I decided to create a demo reel of my sound design work to showcase my ability.
I'm proud to say that this final project was graded a 90/100.
I also made videos for my social media channels which cover my sound design and technical implementation for a few of the games I worked on this year.
I'm happy to say that I've since graduated University with a First Class degree in BA (Hons) Music Production
Implementation & Design Process
Game Audio Module Submission Video // January 2022 //
My video submission for my game audio module at Uni which was graded a 95/100. I explain my sound design choices and explain my implemenation process in Unity.