Sound Designer, Songwriter & Producer
Sound Design, Foley, Music, Dialogue processing, C# Programming and implementing audio-based features in-engine (Unity) & General feature programming
9th May 2022
The largest and longest running game project I've taken on so far. I worked with a game development team from Falmouth University.
Interspersed is an ambitious action / adventure game set in a world that has been torn apart by a mystical force that has brought death and destruction to the world.
You play as Edward, a survivor who had his arm sucked into a rift that opened up, corrupting his arm and turning it into a sentient crystal that guides you through the game, doubling as your weapon.