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SOUND DESIGNER | SONGWRITER | PRODUCER

Rhys Lampard

A Manchester-based Sound designer, Songwriter & Producer // Currently working at DoveTail Games
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I have a passion for games and love recording, designing and implementing my own audio in-game

Latest:

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DoveTail Games

I'm supporting the development of Train Sim World 3 as a Junior Audio Designer!

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Beetroot Brotherhood [Project Code Slicer]

Sound design, Foley, Music, C# Programming and implemention with Fmod & Unity

MY PORTFOLIO

Demo Reel

DEMO REEL

04

Train Sim World 3

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Train Sim World 3

Sound design & implementation using UE4 blueprints

I joined DoveTail Games in January 2023 and have been heavily involved in the development of Train Sim World 3's 2023 DLC line-up.

The majority of my work has been on route audio, where I've recorded, edited, designed & implemented audio to create more immersive, dynamic & overall, more detailed route audio. I've been developing new systems for future use that really raise the bar for the quality that we provide.

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Interspersed

Valley Concept Art

Interspersed

Sound Design, Foley, Music, Dialogue processing, C# Programming and implementing audio-based features in-engine (Unity) & General feature programming

As part of my final module of University, I have partnered up with the Beetroot Brotherhood development team over at Falmouth University to create and implement my own music & sound design work into a game that they are developing as part of their study

The fantastic concept art displayed above is by one of the team's artists, Lenny Chilcott

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Planet Rebirth

Planet Rebirth

Planet Rebirth

Main musical theme, Environment ambience, Dialogue Processing, UI Sounds

As part of my second Game Jam; continuing my work with the same development team as my previous Game Jam. I enjoyed working with a now, familiar development team and was able to develop my work further

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Goo Easy

Goo Easy

Goo Easy

Main musical theme & final level/credits music, Environment ambience, Enemy sounds, Slime impact sounds, UI Sounds

The first Game Jam, simultaneously the first game I've ever worked on. It was great to get to work with a proper team and I thoroughly enjoyed working on this project

© RHYS LAMPARD

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